Bloodlust Passive-for RPG Maker MZ Plugin
Overview:
"Make your battles more intense.
This plugin allows your actors to gain a permanent ATK bonus during a single battle based on the total HP they have lost."
Key Features:
"-Risk & Reward : High stakes gameplay. The more damage taken, the harder they hit.
-Easy Configuration : Set unique values for each actor directly in the Note field.
-Dynamic Reset : Bonus resets automatically after every battle to maintain balance.
-Lightweight & Compatible : Pure JS, designed for RPG Maker MZ."
How to set this plugin?
Sure you just note follow text in your actor you want have this passive.
Example text set actor passive note tag:
"<HiddenBloodPassive>
hpUnit: 10
atkPerUnit: 2.5
</HiddenBloodPassive>"

Title: [MZ] Great Vices Passive System - Class Balancing with the "Stronger with More Damage" System
"Turn lost HP into game-changing strategies! This plugin pack is designed for simplicity and power, eliminating the need to create complex variables."
Why use this plugin pack?
• Plug & Play: Simply copy the Note Tag into the Actor or Class for instant use.
• Zero Conflict: Designed for seamless integration with other plugins.
• Dynamic Visual: Buff status icons pop up instantly in battle when conditions are met.
Module Details (Can be used individually or together):
• ATK: The lower your HP, the higher your attack power. Ideal for Berserker/Warrior builds.
• DEF/MDF: Converts received damage into increased armor. Ideal for Knight/Tanker builds.
• AGI: Increases Action Speed when attacked, giving you an opportunity to react before your opponent.
• Suitable for Assassin/Thief builds.
• MAT/MDF: Boosts magic power based on physical damage. Suitable for Mage/Dark Scholar builds.
• HIT/Crit Loop: Every time a critical hit lands, gains a massive increase in Hit Accuracy. Suitable for Samurai/Soul Hero builds.
5-in-1 Classes Plugin (The Hybrid System):
If you want more depth! You can use the Note Tag in the Classes page instead to create a Multi-Passive system such as:
• Characters (Actors) have a base ATK (attacks harder when health is low).
• But when changing to AGI, they also gain increased speed.
• This creates a variety of unique and diverse ability combinations!
"Elevate the class system with uncopyable passive abilities."
This plugin is designed for developers who want Characters (Actors) and Classes to be truly unique. The system calculates stat bonuses directly from damage received.
• Bypasses the State system: Prevents enemies from copying abilities.
• Or being negated mid-game.
• Design freedom: You can choose to make your character specialized through the Actor's Note Tag, or create variety by placing Note Tags in the Class instead.
• Customizable balance: Define growth values (hpUnit, atkPerUnit, etc.) in the Note Tag to best match your in-game numbers.
| Updated | 17 days ago |
| Status | In development |
| Category | Assets |
| Author | Unknown1326 |
| Made with | RPG Maker |
| Tags | RPG Maker, RPG Maker MZ, Textures, Turn-based, weird |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:





Comments
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Is it possible to make this a state as well? instead of it being tied to the actor?
I'm really sorry, I thought note tags would be easier and more problem-solving than setting them up in the engine. So I designed it so you just add these plugins and then enter the values in the tutorial, which I thought would be simpler. But I might be mistaken. Because this plugin only supports the "note tag" format.